Chapter 01 of 08
This is Loot Rush
Loot Rush is a 90-second PvP battle royale coming to Robinhood Chain.
Up to 6 players drop into an arena that keeps closing in. Eat to grow, grab the loot, take out your rivals. Only the last one standing walks away with it.
Eat or be eaten.
Match
90 sec
short and brutal
Players
4 to 6
real people, no bots
Arenas
9
pick your stakes
Winner
1
keeps the loot
Where we are now
Chapter 02 of 08
Get on the list
Early Access is your way into the testnet and your shot at a GTD NFT WL spot.
The missions
Six quick missions. About 3 minutes, 1,000 points.
- 1Connect X100
- 2Follow100
- 3Like100
- 4Reply200
- 5Repost300
- 6Discord200
Create content
Memes, artwork, threads, videos. Submit what you make for Loot Rush. Approved content earns extra points.
Climb the leaderboard
Your points rank you on the Early Access leaderboard. We pick testnet players and GTD WL spots by hand, using points. More points, better odds. Registration alone doesn't guarantee access.
Bring your friends
Share your referral link. Boost your testnet rewards when your friends qualify.
Chapter 03 of 08
How a match works
Short rounds, a closing arena and loot you can lose in a second.
The basics
- 4 to 6 players. A match lasts up to 90 seconds.
- The arena shrinks every 10 seconds. You get a 5-second warning. Touch the edge and you're out.
- Win by being the last snake alive, or the longest one when time runs out.
- Food grows your snake. Boost makes you faster but costs length.
Treasure
- Treasure drops 3 times per match, at 15, 40 and 70 seconds. Each time, a big pile appears near the center and a smaller one further out.
- Picking it up means you're carrying it. Die, and it drops for anyone to grab.
- Only the winner keeps the treasure they're holding.
How you go out
- Your head hits another snake's body.
- Two heads collide. Both are out.
- You touch the arena edge.
- You're caught in a bomb blast.
Power plays
Chapter 04 of 08
The arenas
Nine arenas. Pick your stakes. The rules are the same in every one.
Everyone in a match pays the same entry. Bigger arena, bigger entry, bigger prizes. Numbers below are for a full 6-player match at a hypothetical $1M market cap.
| Arena | Entry | 1st | 2nd | Burned | Treasure |
|---|---|---|---|---|---|
| Micro | $1 | $3.60 | $1.50 | $0.90 | $1 |
| Starter | $5 | $18 | $7.50 | $4.50 | $5 |
| Rookie | $10 | $36 | $15 | $9 | $10 |
| Bronze | $25 | $90 | $37.50 | $22.50 | $25 |
| Challenger | $50 | $180 | $75 | $45 | $50 |
| Silver | $100 | $360 | $150 | $90 | $100 |
| Gold | $250 | $900 | $375 | $225 | $250 |
| Elite | $500 | $1,800 | $750 | $450 | $500 |
| Whale | $1,000 | $3,600 | $1,500 | $900 | $1,000 |
Treasure on the floor in each match is worth one entry. Only the winner keeps what they carry. With 4 or 5 players the pot is smaller.
Chapter 05 of 08
Who gets paid
Everyone pays the same entry. All entries go into one prize pot, and the pot is split the moment the match ends.
1st place
60%
plus all the treasure they carry
2nd place
25%
of the pot
Burned
15%
gone forever
The team
0%
we take nothing from the pot
Winner takes the loot
On top of 60% of the pot, 1st place keeps every bit of treasure they're holding when the match ends. Everyone else's treasure goes back for the next match.
Example: one Challenger match
6 players, $50 entry, at a hypothetical $1M market cap.
| Prize pot | $300 |
| 1st place | $180 + treasure |
| 2nd place | $75 |
| Burned forever | $45 |
| 3rd to 6th | $0 |
Ties and draws
Chapter 06 of 08
Every match burns 15%. No exceptions.
Every arena, every match. When the pot is paid out, 15% of it is burned forever and the supply goes down. Draws are the only matches that burn nothing.
12,450,000
tokens burned forever
+45,000
1.25% of supply · +540,000 burned today
Coming live to the stats page. Every block is 1,000,000 tokens. Every block that burns lights up.
Preview with example numbers.
How much one match burns
A full 6-player match at a hypothetical $1M market cap.
What a day of play burns
Quiet day · 200 players
~$3,135
burned from ~$20,900 in prize pots
Busy day · 1,000 players
~$25,080
burned from ~$167,200 in prize pots
How it works
- 14 to 6 players pay their entry
- 2All entries form the prize pot
- 3The match ends and the pot is paid out
- 415% of the pot is burned. Supply goes down
Chapter 07 of 08
Testnet szn
The full game with free test tokens. Test tokens have no value and can't be sold. What you earn in points can turn into real rewards.
Who gets in
- Selected Early Access players.
- Friends who join through a tester's invite link, after a quick Early Access signup.
Daily tokens
Every day
250,000
free test tokens to claim
Carry over
Yes
unused tokens stay yours. Missed days don't add up
Reset
00:00
UTC, every day
All 9 arenas are open, from 1,000 to 1,000,000 test tokens, with the same rules as the real game.
Points
- 1 point for every test token you win, from prizes plus the treasure you keep.
- Losing never takes points away.
- No daily limit. Your tokens are your only limit.
- Free tokens (the daily claim, gifts and prizes) don't count as points.
Bring your crew
Leaderboards
Main
Total points for the whole testnet. Rewards are based on this one.
Daily
Resets every day. Top 3 win 300K, 200K and 100K test tokens. We post the daily top 10 on X.
Crew
Inviters ranked by the total points their crew wins.
Hit Share my rank to post your spot on X.
Rewards
- The best players earn launch credits to play real matches after launch.
- Your share of all points = your share of the reward pool. There's a maximum per player.
- Credits can't be sold or withdrawn. Whatever you win with them is yours.
- Pool size will be announced.
Chapter 08 of 08
NFTs
Total supply
999
NFTs
Mint price
Free
all 999 are free to mint
GTD WL
Earn it
through Early Access
To become eligible for a GTD WL spot, complete the Early Access quests and climb the leaderboard.
